Step 1: Establishing Your Capital. Nizef is correct I think. Design/Balance. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Reply. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Civ 5 often used start biases for historical flavour even when the civ had no particular gameplay relating to it. 2. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. Phoenicia is one of the game's best colonisers, but unlike civs like England and Spain, there's a big emphasis upon colonising your own continent - at least, at first. 129 votes, 25 comments. 6. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. The aim was to get the Sacred Sites Reformation belief, which added +2 tourism per worship building, and spam cities to get as much tourism as. By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. . Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. He also has best late game option to deal with runaway civs in the game. Georgia now receives +50% production towards all wall buildings, including their UB. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. I've spent about 1000 hours on Civ 5, but to be fair, a decent chunk of that time is leaving the game idle while doing other things. Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. Joined Dec 29, 2012 Messages 63 Location United Kingdom. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) Every civ has interesting lesser-known tricks and features. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. Symbol: Three crescents Musical Theme: Ceddin Deden (composed by Geoff Knorr) Music Set: Middle Eastern Architecture: Middle Eastern Spy Names: Ibrahim, Bayezid, Sokollu, Mahmut, Uveys, Roxelana, Safiye, Hafsa, Kosem, Nurbanu Preferred Religion: Islam. 41 ratings. Zigzagzigal's Guide to the Huns (BNW) Introduction Note: The Huns require the Gods and Kings expansion. Start bias: Coast. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Hidden: Even if Greek units end their turn within neutral, unfriendly or hostile city-state borders, Greece will not lose Influence (Civ5) Influence with them and the units will heal as if they were on friendly territory. Greece's uniques are some of the most straightforward around, but there's more to them than immediately apparent. Every civ has interesting lesser-known tricks and features. From that the Indonesians can create more faith than pretty much anyone else. 2. Zigzagzigal's Guide to America (BNW) By Zigzagzigal. Civ 5 has the problem that most of its scenarios predated Gods and Kings and are hence stuck with the issues the base game had. Award. The Mayans excel at Science, but unlike some other Science civilizations in the game such. The incentive to settle close to the capital and build large cities reflects a typical science game in Civ 5, and the decent defensive bonuses mean you can focus less. Gold, in my opinion, is best used to buy units and support them. Save the rest for bulbing. Zigzagzigal • 5 yr. Symbol: Lamassu Musical Theme: Hurrian Hymn (A Zaluzi to the Gods; composed by Roland Rizzo) Music Set: Middle Eastern Architecture: Middle Eastern Spy Names: Rim-Sin II, Smerdis, Ilum-ma-ili,. The idea behind each thread is to condense information into one rich resource for all r/civ viewers, which will be achieved by posting similar material pertaining to the weekly. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). 190 ratings. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play. I never try Korean but I think it makes sense. Unlike most other Civs that work best at domination, Japan is less restricted to a particular era making them more able to adjust around other Civs' strengths. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Indeed, Egypt in Civ 4 and Civ 5 Gods and Kings. No-one else can storm a coast as fast as the Danes, allowing them to take over capitals or strategic locations before the victim can respond. You can have one founder, one follower, one enhancer and one worship belief. SUBSCRIBE for F. It is only in the past 18 months that I have realised from Zigzagzigal's guides that I have only been messing with Civ 5 all these years. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. 1398 AD – 1469 AD) was the fifth king of Tenochtitlan and the second Aztec emperor. Back to the list of civilizations The Babylonian people represent a DLC civilization for Civilization V that was released in October 2010. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. +1 Faith per City with 1 unimproved Forest tile next to it. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. Civilization's Leader: Maria Theresa. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Japan (R&F) By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. 138 ratings. Spread your religion to civs, then follow up with an invasion of city-states for massive damage. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This wonderful unit replaces the Chariot Archer. 142 ratings. I…Civ Bonus: Druidic Lore. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. Here, I detail Babylonian strategies and counter-strategies. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. This eye-catching, naval exploration-based new civ has a unique. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Their unique ability makes their Influence with city-states degrade more slowly and recover faster. The Incan's civilisation ability, Mit'a, allows citizens to work Mountain tiles, providing +2 Production, and +1 Food for each adjacent Terrace Farm. Welcome 𝗥𝗮𝗺𝘀𝗲𝘀 𝗜𝗜 back to Civ!Ramses the Great of Egypt joins the 𝗥𝗨𝗟𝗘𝗥𝗦 𝗢𝗙 𝗧𝗛𝗘 𝗦𝗔𝗛𝗔𝗥𝗔. Russia can settle the best cities possible and have them productive early as well. Additionally, modding is much harder than it was in Civ 4 so I expect it put a lot of. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. Introduction. One thing this allows Georgia to do is place cities more aggressively, knowing they. This guide goes into plenty of detail about Russian strategies, uniques and how to. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. Its also a rather difficult nation to master in Vox Populi. Civ Bonus: Diplomatic Marriage. Rise and Fall Expansion. Replaces the Walls. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Zigzagzigal's Guides - Poland (Vanilla) By Zigzagzigal. Zigzagzigal's Guide to Zigzagzigal's Guides. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide goes into plenty of detail about Mayan strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Caroleans are very good units, and the industrial era as a great time for warfare thanks to Artillery. The strength bonus stacks with a military alliance for a total boost of +10. This guide goes into plenty of detail about Songhai strategies, uniques and how to play against them. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to the Inca (BNW) Introduction Note: The Incans require the Spain and Inca Double Civ Pack DLC. This guide goes into plenty of detail about Indian strategies, uniques and how to play agains. Conquistador: Replaces Knight, requires Chivalry. ability about getting twice as much alliance points benefitting the other civ is similar to Sweden's problem in Civ 5. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. 5 Housing. The Terrace Farm grants +1 Food per turn and +0. A lot of the dom civs don’t have any bonuses that help them achieve that so to say that one has a significantly better score (20% better score, 40% when compared relatively) isn’t. Babylon has a completely unique interaction with the technology tree and can use that advantage to get to key wonders, military units and era objectives first. - You don't use up strategic resources when making units, unlike Civ 5. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Maybe using a score-out-of-10 system, like Zigzagzigal did in his Civ V guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). I ended up wanting to go Shoshone lol. Rise and Fall Expansion. Zigzagzigal's Guide to Korea (BNW) By Zigzagzigal. This will be the 39th of many monthly themed threads to come, each revolving around a certain civilization from within the game. Strategy guide for the “Praise the Victories” steam achievement for Civilization 5. The desert start bias of Arabia in Civ 5 is mainly useful for getting the Desert Folklore Pantheon up and running for a high faith output; as Russia, you don't even need to get a Pantheon for an equivalent effect. . The first of these is that these units. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Has the same stats as a Spearman (11 Combat. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • Additional comment actions. On his diplomacy screen, he is standing on a cliff in front of a city he conquered - likely Djenne because the building in the background looks like. Introduction. Merchant Republic is a safe bet for any win type. Furthermore, I think the Maya make a good civ for Civ 5 veterans who are new to Civ 6. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Clubhouse rules: ora and welcome back to Sid. For those who aren't familiar with my past guides, here's one from Civ 5 as an example. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Top Tier Civ Guide! In today's video I discuss some ways to gain and maximise your science in Civilization 5 - not t. Here, I detail Zulu strategies and counter-strategies. Not only are his guides super detailed and well-thought-out, but also kept up to date with each expansion. With a good exploration bonus, they get a decent start going to help you get there. Germany therefore is a rare civ that doesn't rely on their unique unit if they're going for a domination victory - the infrastructural. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. This guide is divided into multiple sections explaining how best to use and play against this specific civ. On 25th March, Civilization 6's New Frontier Pass releases its final premium DLC: the Portugal pack - and it's going out on a high. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Start work on it in as many cities as. This guide is divided into multiple sections explaining how best to use and play against this specific civ. +1 production from all tundra tiles as Russia makes tundra settling in general more lucrative - so does Civ 5's Arabia's oil bonuses. By Zigzagzigal Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Doing so grants all cities on the same continent 100% loyalty. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. 2. So I am finishing up the civ wiki entry for English Eleanor before the release of new stuffs and I found absolutely nothing positive about this combo. Catapults are not that popular, so replacing it with the wonderful Siege Tower is a welcome bonus to Assyria. This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guide to Denmark (BNW) By Zigzagzigal. Bulb 8 turns after you complete Research labs in all cities (with all cities set to maximise and produce science for. Zigzagzigal's Guide to the Iroquois (BNW) By Zigzagzigal. In the base game of Civ 5, Great Artists had an ability literally called a "culture bomb" allowing you to expend them to claim all surrounding tiles, including those owned by other civs. Earth Goddess - Vietnam has two unique methods to get tiles to breathtaking appeal faster. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. I had bad luck and didn't earn any captured Builders against renaissance units :/ , but the combat odds did show a non-zero chance (20% against a Field Cannon). Capital: Kyoto. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The addition of an. 5 alliance points per turn and +5 strength when fighting the common enemy. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. If you want a late-game with plenty of depth, Brazil's the Civ for you. ago. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. Kongo is a wealthy cultural behemoth with huge cities. This ability increases Culture, Food, and Faith from friendly and allied city-states. Civ Bonus: Father Governs Children Food, Culture, and Faith from Friendly/Allied City-States increased 50%. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. 184 ratings. This guide goes into plenty of detail about American strategies, uniques. 208 ratings. Terminology used in this guide and not in-game is explained here. 123 ratings. Polynesia is Civilization 5's premier coastal cultural Civ. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Hello again! I made a post a bit ago about what civ to try. Go for Russia. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Hi zigzagzigal! For civ 5 the best early war rush civs are huns and assyria right? How about civ 6 civs that are similar in this regard? Zigzagzigal [author]. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. We’re excited to bring you our civ of the Month thread. 77 ratings. 127 ratings. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Fountain of Youth can be very beneficial to all that find it, not only the civilization that manages to include it within its borders. Rise and Fall Expansion. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Here, I detail strategies and counter-strategies for Byzantium. . This guide has a section for each Civ, divided into tricks, hidden features and clarifications. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). This guide is divided into multiple sections explaining how best to use and play against this specific civ. Opening Sequence. As it stands, the civ has basically all the upside of Mali with none of the. 103 ratings. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Terminology used in this guide and not in-game is explained here. The Mayans use religion and science together to achieve their aims. Unusually amongst diplomatic nations, it does better building tall rather than wide. Civ 5 Best Pantheons and Worst Pantheons. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal's Guide to Korea (BNW) By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Mbande's leader ability is flat-out better than Mvemba's in most situations, but also doesn't create a substantially different game. As the guy who spent far too much time making guides for Civ 5, I thought I'd give it a shot in Civ 6 with this guide to Greece . Zigzagzigal's Guide to Songhai (BNW) By Zigzagzigal. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Unlike most diplomatic Civs, Sweden is most effective building tall. Notes. The Shoshone are a versatile civilization. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Just to clarify for anyone who isn't familiar with them, Zigzagzigal's guides are text, not video, which is one of the things I like about them. You get +2 immediately from unlocking Shipbuilding. By Zigzagzigal. Combined they’d make an incredibly well rounded, in depth, but also useful at a glance guide. 71 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are. Culture, Happiness, and tile yields from Natural Wonders doubled. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. Unique Scout Replacement. 208 ratings. Award. 119 ratings. Both civs get the eureka. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. Every civ discovered is +1 era score. But for now, it's probably easier just to target civs like India, Georgia and. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal [author] Aug 6, 2019 @ 10:01am It's been a long time since I last played Spain in Civ 5, so I'm a little rusty on the details, but I think aiming to maximise tourism and happiness would be a good idea. Rise and Fall Expansion. Zigzagzigal's Guide to France (BNW) By Zigzagzigal. This guide goes into plenty of detail about Egyptian strategies, uniques and how to play against them. 43,454 views. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 134. This guide goes into plenty of detail about Danish strategies, uniques and how to play against them. This maturity helps your empire to support Legion conquests and from there hopefully become the dominant power in the world. No-one else can storm a coast as fast as the Danes, allowing them to take over capitals or strategic locations before the victim can respond. 170 ratings. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against them. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Remember that in addition to letting naval units pass, Canals also provide an impressive +2 production adjacency bonus to Industrial Zones. Introduction. Award. Requires The Wheel. Changes to this guide in the 20 October 2017 Autumn patch: - The new Angkor Wat wonder (in the DLC) can really help Macedon consolidate their conquests. Here, I detail Zulu strategies and counter-strategies. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. Added Berserker and Horse Archer, which as pointed out by u/Zigzagzigal and u/Gregonar have different Gold costs despite the same Production costs as the base unit. Excellent at creating and using puppet empires, Songhai makes great use out of war. This alone is a massive advantage. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Back to the list of leaders Montezuma I or Motēuczōma Ilhuicamīna (c. at least the civ 5 ones maybe a little better with civ 6. They were included again in Civilization V: Gods & Kings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Award. I already have a disdain for Eleanor, I think she is a terribly designed leader, as. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. George Washington speaks American English with a modern Virginian accent. India can support large cities with ease, spread their religion efficiently, or even engage in elephant warfare. This guide is divided into multiple sections explaining how best to use and play against this specific civ. 135 ratings. With no other buildings involved, one Population equals one Science. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. Montezuma I speaks Modern Nahuatl instead of Classical Nahuatl, as evinced by Spanish influenced words and often pronouncing the -tl suffix incorrectly. Zigzagzigal's Guides - Babylon (GS) and Japan (GS) Click here for the guide to Babylon. First techs researched should be BW – Wheel – Masonry/Mysticism – Animal Husbandry/Pottery – Writing then depending on your situation IW/Alphabet/Math. ; Each Civilisation’s grading also depends on how easily it achieves victory and the amount of gaming fun the experience pack for gamers. Cities with a garrisoned unit receive +3 Loyalty per turn . From here you can see that Gandhi has a rating of 12 for Build Nuke and Use Nuke. And to my understanding, a scientific victory is best going tall. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). For a few months I would open civ 5 on my main computer and Zigzagzigal's guide, for whichever civ I was using, on my. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Unusually amongst diplomatic nations, it does better building tall rather than wide. Get a first look at the Georgian civilization and its leader, Tamar, one of nine new leaders in the Civilization VI: Rise and Fall expansion. Here's a table to show how it all works out: So, taking cities of size 16 or higher will cause more amenity loss to the Ottomans than other civs even taking into account the +1 amenity bonus. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. Initial build order is 1-3 Scouts (depending on initial production), Monument. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to. This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. People often won't even trade gold for production 2:1. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. China has early access to Canals! Canals are expensive, so it's best to wait until you're cleaning up the last early wonders before building them. This guide goes into plenty of detail about Persian strategies, uniques and how to play. Covers everything from Scouts and Warriors to Stealth Bombers, Nukes, and Missile Cruisers. Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). ; The Victory Skew section describes to what extent the civ (and its individual leaders where. It also grants +1 Food for each adjacent Mountain, +2 Production for each adjacent Aqueduct, and +1 Production for each adjacent Fresh. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Start bias: Jungle. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Overall the Inca are best at scientific victories due to their heavy mountain emphasis, but are fine at any other route bar diplomacy. Higher Population throughout your Empire, or even in a single City = higher Science output. Pre-Rise and Fall content packs. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). 3. Basically ignore Lithuanian Union and Winged Hussars when thinking about how to play Poland; the other two abilities are plenty. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. Babylon is a tough civ to master due to their unorthodox civ ability. He who is Egypt. The Phoencian civ ability offers several tools to help in the colonial game, but relies heavily on the civ's other advantages to really be effective. Mechanics The Māori have no start bias - Kupe's leader ability handles that, and has a unique mechanic when it comes to starting placement. With an exceptional ability to generate tourism, you'll have one of the best Civs in the game for cultural victories. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. The Shoshone come with one of the game's strongest starts and an. This guide goes into plenty of detail about Danish strategies, uniques and how to play against them. This guide is divided into multiple sections explaining how best to use and play against this specific civ. By Zigzagzigal. Strategy. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. In my view, this is the best Civ 5 tier list. Civilization's Leader: Gandhi. 114 ratings.